![]() This cookie is set by GDPR Cookie Consent plugin. These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. /tickrate setmap -dontupdate – Changes the map tickrate without updating clients./tickrate setmap – Changes the map tickrate./tickrate setdefault -dontupdate -dontsave – Changes the server & client default tickrate without saving in the config file and updating clients (this will only affect players that join the server after using this command)./tickrate setdefault -dontupdate – Changes the server & client default tickrate without updating clients./tickrate setdefault -dontsave – Changes the server & client default tickrate without saving in the config file./tickrate setdefault – Changes the server & client default tickrate./tickrate – Changes the ’s tickrateįor administration/mapping: (command block, computercraft, ?)./tickrate client – Changes the client tickrate./tickrate server – Changes the server tickrate./tickrate – Changes the server & client tickrate.Useful for having fun! (I had a lot of fun testing this mod, i’m sure you’ll have too).Useful for other mods that want to use the Tickrate API.Useful for TAS speedruns (you can even use keybinds, you have to enable them in the config file though).Useful for testing (a slow tickrate let you have time to see before everything happens).Useful for building (a fast tickrate let you place blocks faster).Useful for custom modpacks/maps (maybe you wanna change how the game works?).Useful for videos (slow motion, timelapses). ![]() Synchronizes the tickrate between server and clients.Let you change any player tickrate via server command.Let you change your client tickrate (including sound speed). ![]()
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